Thursday, October 20, 2011

Assignment 5

For this assignment we had to find a site anywhere in the world and pull it into Unity from Sketechup. Then we took a model from Revit and imported it into Unity on that site. It was a complicated process but in the end resulted in a fun interactive game like simulation.

The program Unity makes it easy to view and walk through your building as if you were the client. One of the biggest problems I had and still could not figure out was being able to paint texture maps onto my building. This is why the building is white.















Here is the link for the simulation

file:///C:/Users/nhay/Desktop/Unity%201/WebPlayer/WebPlayer.html

Since this link does not work you can also find it on

Joshua2/Arch/Classes/Beach530/Nathaniel Hay/Computers/Nate Hay Unity Simulation

Wednesday, October 19, 2011

Research Topic

For my semester project I plan to study 3D prototyping and how it can better the school of architecture. There are hundreds of things you can do with a 3D prototyping machine. But finding out how it can be used for architecture other than just building a model is what I would like to discover. The programs I will be concentrating on will be Sketchup, Revit and 3Ds design.

I think that by studying 3D prototyping I can find better ways for 3 dimensional models to show what the architect is trying to portray easier than a 2 dimensional drawing of a section or model. Instead of taking an entire model and modeling it, just model what is needed to provide the client with better information. With this technology I would like to apply it to architecture for example by modeling a window and showing how it is functional. This would be done by printing out multiple parts and attaching them together to make a functional window system.




http://www.makerbot.com/blog/



http://www.youtube.com/watch?v=3eojAdYMT0g&NR=1